HI there,
I would like to know if it is possible to make multiple Uv maps for one objekt.
I tryed it with multiple uv-layers but all i can get multiple uv layers for one texture. And one objekt.
I need basically 3 parts of my objekt 3 uv maps and 3 textures.
If i use one texture the different texurelayer are to low res.
I need this for a really high res texture to import it in substance painter.
Or is it maybe possible to separate my mesh-object?
The objekt is a fully rigged body with shapekeys.
Maybe you have a nother idea how i can get really high res in substancepainter.
I hope you guys understand what i need🤓
Thank you in advance;-)