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3D Forum > Teamlead Print 3D/2D (f/m)

Teamlead Print 3D/2D (f/m)

16.01.2018 13:45
 
RTT_HRDi. 16 Jan. 2018, 13:45 Uhr
Name: Warnecke

Vorname: Lola

Firma / Arbeitgeber: Dassault Systemes 3DExcite GmbH

Art der Beschäftigung: Festanstellung, Vollzeit

Arbeitsort: 81671 München

Verdienst: n.V.

Dauer: Festanstellung

Email: 3DEXCITE.EMEA.jobs@3ds.com

Homepage: http://www.3dexcite.com

Stellenbeschreibung:

Imagine new horizons…
In this position you will be part of FLAVOR3D, our creative department specialized in high-end CGI based still images and film productions with a strong focus on the automotive industry.

In this role you lead our print production team of 3D, 2D and retouch artists and manage them on a daily basis. As Team Lead you define and trigger the personal and professional development of your team, provide direction in ongoing projects and actively support the further optimization of our production pipeline, processes and output quality.

You have dreams? You enjoy a challenge? Here at Dassault Systemes, we empower people and energize passion to change the world and create the future. Let’s open new horizons together with the power of 3DEXPERIENCE virtual universes!

Shape your career with 3DS! #WeAre3DS #3DEXCITE

#Teamlead #Print #CGI #Maya #Vray #Photoshop #Nuke #Automotive #leadership

What will your role be?

    Actively contribute to achieve FLAVOR3D’s quality and servicing standards
    Define your team’s personal and professional goals and support their fulfillment
    Coordinate internal workloads and support the right project staffing on a daily basis
    Maintain and improve workflows in collaboration with our R&D Department
    Support producers and supervisors to meet our economic goals
    Motivate your team and contribute to a common spirit

The challenges ahead

    Analyze the current print pipeline and develop a roadmap for improvements in collaboration with our TD team
    Define your team’s yearly goals in alignment with FLAVOR3D’s overall mission


Your key success factors

    Minimum of 5 years of working experience as a 3D Artist and ideally additionally as 2D / Retouch Artist
    Experience in the automotive industry is an advantage
    Deep knowledge of CGI production processes, terminologies and workflows
    Excellent skills in our software packages: Maya, V-Ray, Nuke, Photoshop, etc.
    Know-how in a realtime game engine is a plus (e.g. Unreal, Unity)
    Experience in team and people management & leadership skills
    Strong organization and communication skills
    Very good English language skills, German language skills are an advantage
 
 
 

 


 
 
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