Edit: Link wär natürlich gut...
Zusammenstellung meiner Arbeiten aus meinem ersten Jahr in der Branche.
Hoffe ihr findet Gefallen an dem ein oder anderen.
Hier noch mal ein Copy-Paste-Breakdown mit weiteren Details und Links zu 1-2 kompletten Spots:
Breakdown:
- 0:05 T-Gallery
Did the Scene-Layout and Camera-Animation (Project was never finished) - 0:13 Vadder
Texturing/Shading Little PreVis of a Bar - 0:20 Themenhaus
Texturing/Shading - 0:23 Marten - Saturday Night Fever (http://www.youtube.com/watch?v=g37gXszN9LU)
Texturing/Shading of the Walls and some Assets - 0:29 Expert xMas 2012
ICE-Setup for about 750 000 Needles, which are Simulated later. - 0:36 PS Vita
Simulation of these ICE-Tracks and -Chunks - 0:42 Expert (Presents)
Gift-Boxes Shading and Arrangement - 0:45 Ivy
A little Private ICE-Test, which turned out to look quite nice in Animation. - 0:48 Puzzle (http://www.vimeo.com/56176239)
Another Private-Project, where i tested some Rigid-Body-Simulation - 0:51 Antistax
Shading/Compositing - 0:53 Expert (Products)
Texturing/Shading for the Final-Spot and Animation of this little Demo - 1:00 Puzzle
Same Private-Test as before - 1:06 Motorola
Generation and Simulation of the Brick-Parts - 1:10 Marten - Saturday Night Fever (http://www.youtube.com/watch?v=g37gXszN9LU)
Generation and Simulation of the Glass-Parts - 1:22 Expert (Simulation)
Simulation of the Needles - 1:26 Melting Statue of Liberty (http://www.vimeo.com/45636510)
Got a Demo Version of Naiad, and just played around. Did also some Clean Plate-Creation, Tracking and Shading
- Software:
- Hauptsächlich Softimage (+Arnold & Momentum) & Nuke
- Arbeitszeit:
- 365 Tage + 128 Nächte
- Renderzeit:
- Die restlichen 228 Nächte
- Postwork:
- Ja, im Premiere zusammengeschnitten
- Tags:
- Showreel, Demoreel, Softimage, XSI, Simulation, Shading, Texturing, Particles, ICE, Nuke, Compositing, Rendering
Datum:
02.01.2013 20:52- Kategorie:
- Character
- Angesehen:
- 2053x
http://www.3d-ring.de/3d/3d-galerie.php?img=3723